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Quest for infamy humble
Quest for infamy humble















In the interests of furthering their goals, Samuel Cooke wants Philip Lem, in the interests of those said desires, want to surrender to the NCR freedom is nice and all, but picking a fight with the NCR is a good way to end up dead. Samuel Cooke is the brains behind the Powder Gangers, although his anti-NCR ideologies go beyond what most Powder Gangers seem to want, which is merely survival and freedom.

quest for infamy humble

Once you’re done looting, return to the eastern part of the vault and enter the Overseer’s offices and talk to both Samuel Cooke and Philip Lem, who both have a task they’ll give you, if you offer to make yourself helpful. From all these notes you should be able to gather that Vault 19 didn’t service the best and the brightest. By the desk you’ll find “Patient 1648654” under a chair, “Patient 6585645” under the desk, “Patient 1687865” hides under a Paperweight on the desk, near a copy of Today’s Physician and another Doctor’s Bag can be found on the floor behind the desk. The note “Patient 3905698” can be found under the metal shelf, “Patient 5498465” lies under a cart in the south-western corner of the room, near a medical bed. Grab that mundane loot, then explore the room in detail to find several Patient Notes. In the first room of the clinic you’ll find another First Aid Box, and in the larger, second room you’ll find two more, as well as a pair of Stimpaks on a metal shelf and near a bed in the north-western corner of the room sits another Stimpak on a metal cart, near which is a Doctor’s Bag. Here you’ll find three doors the ones to the west lead to a pair of bathrooms, each of which have a First Aid Box inside, and the eastern door leads to a clinic. Once it’s looted, head north through a door, then follow a tunnel west to reach a north-south running tunnel at the western end of the vault. Samuel Cooke lurks in the northern office, and to the south you’ll find Philip Lem, both of which have opposing directions they’d like to take the Powder Gangers.īefore you run off and start any quests, however, go give this area a search start off by heading south, go through a doorway to the west to reach a cafeteria, in which you’ll find a First Aid Box behind a counter in the south-western corner of the room.

quest for infamy humble

There are two characters of interest here in this odd vault, one in each of the two Overseer’s offices to the north and south. I honestly have no idea what purpose this serves just yet.Open the vault door and head west through a more humble door to reach the occupied interior, where the more motivated Powder Gangers under the leadership of the radical Samuel Cooke have congregated, idle after their escape from the NCRCF. Worms - A room filled with dead wormy things.The kraken is part of the necromancer's quest. Though it won't hurt you if you remain near the entrance, the kraken will pick you up and eat you if you try to get too close. Kraken - A watery cave populated by an enormous kraken.Details regarding this quest may be found in this article.

quest for infamy humble

On the other side of the gap you'll find a necromancer who will force you into performing a task for her.

quest for infamy humble

You can also use the Float on a Cloud spell if you're a Sorcerer. You can get across the gap by assuming the Running stance and then using the Hand tool on the opposite side to leap from one platform to another. The Camp is notable largely because you can find a rough Map on the left side. Camp - A large, central location found just north of the entrance.

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Though most of the dwarven mine is populated by largely-identical rooms full of rock and dirt, there are a few unique locations within that are listed below. Top 10 Drafting Spellbook Cards in "MTG Arena" Unique Rooms















Quest for infamy humble