
See the Activity Guides to learn ways to protect your health when the AQI reaches unhealthy levels.

Health warning of emergency conditions: everyone is more likely to be affected. Health alert: The risk of health effects is increased for everyone. Some members of the general public may experience health effects members of sensitive groups may experience more serious health effects. The general public is less likely to be affected. Members of sensitive groups may experience health effects. However, there may be a risk for some people, particularly those who are unusually sensitive to air pollution. AQI Basics for Ozone and Particle Pollution Daily AQI ColorĪir quality is satisfactory, and air pollution poses little or no risk.Īir quality is acceptable. The color makes it easy for people to quickly determine whether air quality is reaching unhealthy levels in their communities. Each category corresponds to a different level of health concern. When AQI values are above 100, air quality is unhealthy: at first for certain sensitive groups of people, then for everyone as AQI values get higher. AQI values at or below 100 are generally thought of as satisfactory. For example, an AQI value of 50 or below represents good air quality, while an AQI value over 300 represents hazardous air quality.įor each pollutant an AQI value of 100 generally corresponds to an ambient air concentration that equals the level of the short-term national ambient air quality standard for protection of public health. The higher the AQI value, the greater the level of air pollution and the greater the health concern. We will only go into the SML and Satisfactory-specific differences here, as Unreal Engine documentation covers the engine differences. Think of the AQI as a yardstick that runs from 0 to 500. AQI is EPA’s index for reporting air quality. You can read more about these latest changes on Steam.Versión en Español What is the U.S.
#Satisfactory updates update
Satisfactory is one of the most moreish of these factory-building efficiency sims, and update 6 seems to bring it a large step close to hitting 1.0. The stereo can also apparently be used as a weapon to "blow bothersome visitors away." You can find cassette tapes in the world, or purchase them, to then play on your shoulder-mounted stero. Other changes include improvements to creature AI, tweaks to research trees, and the aforementioned boomboxes. Players can also now unlock the map as a Tier 1 technoloigy, and it has been updated to include Map Markers in place of Beacons. Update 6 does that in multiple ways, including the new tropical Spire Coast, a visual overhaul for The Swamp, and new dynamic clouds in the sky. They also said that they'd be focusing on revamping exploration, first.


When Coffee Stain first discussed update 6 earlier this year, they said they were transitioning to a phase in development where updates would take longer as they polished the game for 1.0. There are also new body equipment slots, with each player able to socket new equipment for their head, back, body adn legs. We have most of the game prototyped in some shape or form, but we want to develop these prototypes further before introducing them to players. Future updates will be a balance of polish, performance-fixes and new features. The new ammunition includes things like homing bullets and cluster bombs. Satisfactory Living Roadmap: We have a lot of things we want to do with Satisfactory.

The changes to weapons include nine new ammunition types for the Rebar Gun, Nobelisk Detonator and Rifle.
